Tarva BXD · LumosIndexFoundations › Tokens · Overview
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Lumos Index › Foundations › Tokens › Overview ·01 of 11

Tokens

One source, every surface.

Tokens are the primitives every component reads from. They resolve in three tiers — raw ramps become semantic roles become component values — so one change propagates everywhere, audited across light and dark.

Tier 1 · Primitives

The ramps

Eight warm-editorial ramps × ten steps. The raw material — never used directly in components.

terracotta · obsidian · parchment …
Tier 2 · Semantic

The roles

Role tokens + status anchors. --accent, --bg-canvas, --fg-primary — what design and engineers actually reference.

--accent → terracotta-500 --bg-canvas → parchment-500
Tier 3 · Component

The surface

Components bind only to semantic roles, plus derived intent tokens for status surfaces. No hard-coded color, ever.

Button · uses --accent Banner · uses intent

80PRIMITIVES · 8 × 10
22SEMANTIC ROLES
5STATUS ANCHORS
30INTENT TOKENS
2LAYERS · MODE × SCHEME

Mode

Light / dark, via next-themes. Every role resolves a value per mode.

Color scheme

Lumos is one scheme on the two-layer generator — switchable, regression-locked against the theme matrix.

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